International System of unit (SI) : Angular Acceleration=Radian per Second Squared
Radian per Second Squared | Degree per Second Squared | Revolution per Minute Squared | Radian per Hour Squared | Degree per Hour Squared | Revolution per Second Squared | Angular Velocity per Second | Angular Displacement per Second Squared | Radians per Second Cubed | Degrees per Second Cubed | Arcseconds per Second Squared | Arcminutes per Second Squared | Turn per Second Squared | Degree per Second | Circular Meters per Second Squared | Gradians per Second Squared | Angular Acceleration Ratio | G-Force | Pulses per Second | Twists per Second | Rolls per Second | Yaw per Second Squared | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Radian per Second Squared | 1 | 0.017 | 4.8481e-6 | 0 | 4.8481e-6 | 6.283 | 1 | 1 | 1 | 0.017 | 4.8481e-6 | 0 | 0.003 | 0.017 | 1 | 0.016 | 1 | 9.807 | 1 | 1 | 1 | 1 |
Degree per Second Squared | 57.296 | 1 | 0 | 0.016 | 0 | 360 | 57.296 | 57.296 | 57.296 | 1 | 0 | 0.017 | 0.159 | 1 | 57.296 | 0.9 | 57.296 | 561.88 | 57.296 | 57.296 | 57.296 | 57.296 |
Revolution per Minute Squared | 2.0626e+5 | 3,600 | 1 | 57.296 | 1 | 1.2960e+6 | 2.0626e+5 | 2.0626e+5 | 2.0626e+5 | 3,600 | 1 | 60 | 572.958 | 3,600 | 2.0626e+5 | 3,240 | 2.0626e+5 | 2.0228e+6 | 2.0626e+5 | 2.0626e+5 | 2.0626e+5 | 2.0626e+5 |
Radian per Hour Squared | 3,600 | 62.832 | 0.017 | 1 | 0.017 | 2.2619e+4 | 3,600 | 3,600 | 3,600 | 62.832 | 0.017 | 1.047 | 10 | 62.832 | 3,600 | 56.549 | 3,600 | 3.5304e+4 | 3,600 | 3,600 | 3,600 | 3,600 |
Degree per Hour Squared | 2.0626e+5 | 3,600 | 1 | 57.296 | 1 | 1.2960e+6 | 2.0626e+5 | 2.0626e+5 | 2.0626e+5 | 3,600 | 1 | 60 | 572.958 | 3,600 | 2.0626e+5 | 3,240 | 2.0626e+5 | 2.0228e+6 | 2.0626e+5 | 2.0626e+5 | 2.0626e+5 | 2.0626e+5 |
Revolution per Second Squared | 0.159 | 0.003 | 7.7160e-7 | 4.4210e-5 | 7.7160e-7 | 1 | 0.159 | 0.159 | 0.159 | 0.003 | 7.7160e-7 | 4.6296e-5 | 0 | 0.003 | 0.159 | 0.003 | 0.159 | 1.561 | 0.159 | 0.159 | 0.159 | 0.159 |
Angular Velocity per Second | 1 | 0.017 | 4.8481e-6 | 0 | 4.8481e-6 | 6.283 | 1 | 1 | 1 | 0.017 | 4.8481e-6 | 0 | 0.003 | 0.017 | 1 | 0.016 | 1 | 9.807 | 1 | 1 | 1 | 1 |
Angular Displacement per Second Squared | 1 | 0.017 | 4.8481e-6 | 0 | 4.8481e-6 | 6.283 | 1 | 1 | 1 | 0.017 | 4.8481e-6 | 0 | 0.003 | 0.017 | 1 | 0.016 | 1 | 9.807 | 1 | 1 | 1 | 1 |
Radians per Second Cubed | 1 | 0.017 | 4.8481e-6 | 0 | 4.8481e-6 | 6.283 | 1 | 1 | 1 | 0.017 | 4.8481e-6 | 0 | 0.003 | 0.017 | 1 | 0.016 | 1 | 9.807 | 1 | 1 | 1 | 1 |
Degrees per Second Cubed | 57.296 | 1 | 0 | 0.016 | 0 | 360 | 57.296 | 57.296 | 57.296 | 1 | 0 | 0.017 | 0.159 | 1 | 57.296 | 0.9 | 57.296 | 561.88 | 57.296 | 57.296 | 57.296 | 57.296 |
Arcseconds per Second Squared | 2.0626e+5 | 3,600 | 1 | 57.296 | 1 | 1.2960e+6 | 2.0626e+5 | 2.0626e+5 | 2.0626e+5 | 3,600 | 1 | 60 | 572.958 | 3,600 | 2.0626e+5 | 3,240 | 2.0626e+5 | 2.0228e+6 | 2.0626e+5 | 2.0626e+5 | 2.0626e+5 | 2.0626e+5 |
Arcminutes per Second Squared | 3,437.747 | 60 | 0.017 | 0.955 | 0.017 | 2.1600e+4 | 3,437.747 | 3,437.747 | 3,437.747 | 60 | 0.017 | 1 | 9.549 | 60 | 3,437.747 | 54 | 3,437.747 | 3.3713e+4 | 3,437.747 | 3,437.747 | 3,437.747 | 3,437.747 |
Turn per Second Squared | 360 | 6.283 | 0.002 | 0.1 | 0.002 | 2,261.947 | 360 | 360 | 360 | 6.283 | 0.002 | 0.105 | 1 | 6.283 | 360 | 5.655 | 360 | 3,530.394 | 360 | 360 | 360 | 360 |
Degree per Second | 57.296 | 1 | 0 | 0.016 | 0 | 360 | 57.296 | 57.296 | 57.296 | 1 | 0 | 0.017 | 0.159 | 1 | 57.296 | 0.9 | 57.296 | 561.88 | 57.296 | 57.296 | 57.296 | 57.296 |
Circular Meters per Second Squared | 1 | 0.017 | 4.8481e-6 | 0 | 4.8481e-6 | 6.283 | 1 | 1 | 1 | 0.017 | 4.8481e-6 | 0 | 0.003 | 0.017 | 1 | 0.016 | 1 | 9.807 | 1 | 1 | 1 | 1 |
Gradians per Second Squared | 63.662 | 1.111 | 0 | 0.018 | 0 | 400 | 63.662 | 63.662 | 63.662 | 1.111 | 0 | 0.019 | 0.177 | 1.111 | 63.662 | 1 | 63.662 | 624.311 | 63.662 | 63.662 | 63.662 | 63.662 |
Angular Acceleration Ratio | 1 | 0.017 | 4.8481e-6 | 0 | 4.8481e-6 | 6.283 | 1 | 1 | 1 | 0.017 | 4.8481e-6 | 0 | 0.003 | 0.017 | 1 | 0.016 | 1 | 9.807 | 1 | 1 | 1 | 1 |
G-Force | 0.102 | 0.002 | 4.9437e-7 | 2.8325e-5 | 4.9437e-7 | 0.641 | 0.102 | 0.102 | 0.102 | 0.002 | 4.9437e-7 | 2.9662e-5 | 0 | 0.002 | 0.102 | 0.002 | 0.102 | 1 | 0.102 | 0.102 | 0.102 | 0.102 |
Pulses per Second | 1 | 0.017 | 4.8481e-6 | 0 | 4.8481e-6 | 6.283 | 1 | 1 | 1 | 0.017 | 4.8481e-6 | 0 | 0.003 | 0.017 | 1 | 0.016 | 1 | 9.807 | 1 | 1 | 1 | 1 |
Twists per Second | 1 | 0.017 | 4.8481e-6 | 0 | 4.8481e-6 | 6.283 | 1 | 1 | 1 | 0.017 | 4.8481e-6 | 0 | 0.003 | 0.017 | 1 | 0.016 | 1 | 9.807 | 1 | 1 | 1 | 1 |
Rolls per Second | 1 | 0.017 | 4.8481e-6 | 0 | 4.8481e-6 | 6.283 | 1 | 1 | 1 | 0.017 | 4.8481e-6 | 0 | 0.003 | 0.017 | 1 | 0.016 | 1 | 9.807 | 1 | 1 | 1 | 1 |
Yaw per Second Squared | 1 | 0.017 | 4.8481e-6 | 0 | 4.8481e-6 | 6.283 | 1 | 1 | 1 | 0.017 | 4.8481e-6 | 0 | 0.003 | 0.017 | 1 | 0.016 | 1 | 9.807 | 1 | 1 | 1 | 1 |
Angular acceleration is the rate at which the angular velocity of an object changes with respect to time. It is a vector quantity, typically measured in radians per second squared (rad/s²). This measurement is crucial in various fields, including physics, engineering, and robotics, as it helps in understanding rotational motion and dynamics.
The standard unit of angular acceleration is the radian per second squared (rad/s²). Other common units include degrees per second squared (°/s²) and revolutions per minute squared (rev/min²). This standardization allows for consistent communication and calculations across different scientific and engineering disciplines.
The concept of angular acceleration has evolved significantly since the early days of classical mechanics. Pioneers like Galileo and Newton laid the groundwork for understanding motion, which eventually led to the formal definition of angular acceleration. Over time, advancements in technology and mathematics have refined our understanding, making it essential in modern applications such as robotics, aerospace, and automotive engineering.
To calculate angular acceleration, you can use the formula: [ \alpha = \frac{\Delta \omega}{\Delta t} ] Where:
For example, if an object’s angular velocity changes from 10 rad/s to 20 rad/s in 5 seconds, the angular acceleration would be: [ \alpha = \frac{20 , \text{rad/s} - 10 , \text{rad/s}}{5 , \text{s}} = 2 , \text{rad/s²} ]
Angular acceleration is widely used in various applications, including:
To use the Angular Acceleration Tool effectively, follow these steps:
What is angular acceleration? Angular acceleration is the rate at which an object's angular velocity changes over time, measured in radians per second squared (rad/s²).
How do I calculate angular acceleration? You can calculate angular acceleration using the formula ( \alpha = \frac{\Delta \omega}{\Delta t} ), where ( \Delta \omega ) is the change in angular velocity and ( \Delta t ) is the time interval.
What units can I use for angular acceleration? Common units include radians per second squared (rad/s²), degrees per second squared (°/s²), and revolutions per minute squared (rev/min²).
Why is angular acceleration important? It is crucial for understanding rotational motion in various fields, including engineering, robotics, and physics.
Can I convert angular acceleration units using this tool? Yes, the Angular Acceleration Tool allows you to convert between different units of angular acceleration easily.
What are the applications of angular acceleration? Angular acceleration is used in mechanical engineering, aerospace, robotics, and sports science to analyze and design systems involving rotation.
Is there a difference between angular acceleration and angular velocity? Yes, angular velocity measures the rate of rotation, while angular acceleration measures how quickly that rotation changes.
How can I ensure accurate calculations? Always double-check your input values and ensure they are in the correct units before performing calculations.
What is the relationship between angular acceleration and torque? Angular acceleration is directly proportional to torque and inversely proportional to the moment of inertia of the object.
Where can I find the Angular Acceleration Tool? You can access the Angular Acceleration Tool here.
By utilizing the Angular Acceleration Tool, you can enhance your understanding of rotational dynamics and improve your calculations in various applications. For more information and to access the tool, visit our Angular Acceleration page.